The Creation of iGiselle: Classical Ballet Meets Contemporary Video Games

ourprice £29.99

Author Nora Foster Stovel
Format Paperback
Publisher University of Alberta Press
Publication Date 2019-01-24
Pages 232
ISBN-13 9781772123814

Out of stock

Description

The unusual marriage of Romantic ballet and artificial intelligence is an intriguing idea that led a team of interdisciplinary researchers to design iGiselle, a video game prototype. Scholars in the fields of literature, physical education, music, design, and computer science collaborated to revise the tragic narrative of the nineteenth-century ballet Giselle, allowing players to empower the heroine for possible ”feminine endings.” The eight interrelated chapters chronicle the origin, development, and fruition of the project. Dancers, gamers, and computer specialists will all find something original that will stimulate their respective interests.Contributors: Vadim Bulitko, Wayne DeFehr, Christina Gier, Pirkko Markula, Mark Morris, Sergio Poo Hernandez, Emilie St. Hilaire, Nora Foster Stovel, Laura Sydora

Additional information

Weight 0.346 kg
Dimensions 1.5 × 15.8 × 22.8 cm
Author

Nora Foster Stovel

Publisher

University of Alberta Press

Imprint

University of Alberta Press

Format

Paperback

ISBN-13

9781772123814

Publication Date

2019-01-24

Publication Year

2019

Pages

232

Country of Publication

GB

Language

English

Reviews

There are no reviews yet.

Be the first to review “The Creation of iGiselle: Classical Ballet Meets Contemporary Video Games”

Your email address will not be published. Required fields are marked *