A Playful Production Process: For Game Designers (and Everyone)

ourprice £52.00

Author Richard Lemarchand
Format Hardback
Publisher MIT Press Ltd
Publication Date 2021-10-12
Pages 360
ISBN-13 9780262045513

In stock

Description

How to achieve a happier and healthier game design process by connecting the creative aspects of game design with techniques for effective project management.

This book teaches game designers, aspiring game developers, and game design students how to take a digital game project from start to finish—from conceptualizing and designing to building, playtesting, and iterating—while avoiding the uncontrolled overwork known among developers as “crunch.” Written by a legendary game designer, A Playful Production Process outlines a process that connects the creative aspects of game design with proven techniques for effective project management. The book outlines four project phases—ideation, preproduction, full production, and post-production—that give designers and developers the milestones they need to advance from the first glimmerings of an idea to a finished game. 

Additional information

Weight 1.048 kg
Dimensions 3.1 × 26.3 × 18.6 cm
Author

Richard Lemarchand

Publisher

MIT Press Ltd

Imprint

MIT Press

Format

Hardback

ISBN-13

9780262045513

Publication Date

2021-10-12

Publication Year

2021

Pages

360

Country of Publication

GB

Language

English

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